Immersive technologies are becoming an increasingly important learning tool. Moreover, research findings indicate that procedural learning is the main potential area of application and VET i...
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This project is mainly intended to ascertain whether a combination of hypervideo and augmented reality effectively improves procedural learning in vocational education and training. Analysis...
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The research project aims to analyse existing forms of career guidance, particularly in relation to the use of digital media. It also seeks to determine which digital networking and informat...
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BeLEARN VR includes a variety of studies in different professions on the use of virtual reality – both in the form of computer-generated and of 360° video-based virtual reality – to support...
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The aim of this project is to carry out a representative survey complemented by 20 case studies on digital transformation in Swiss upper secondary schools to describe the technological schoo...
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The increasing spread of Information and Communication Technologies (ICT) and continuous technological developments have led to a digital transformation of our society that is affecting not ...
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The project aims to identify and test use cases for 360° videos in vocational education and training (VET). The research aims to explore how 360° videos can be integrated into training prog...
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Adopting an ethnographic approach, researchers will explore the impact of digital technology on nursing activities, in particular on the transmission of clinical data of patients. Based on t...
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iVideo.education is a project intended to promote creation of interactive videos using small pieces of footage, in order to foster learning.
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In 2011, Health Promotion Switzerland launched a project to promote the mental health of young people in host company settings (Friendly Work Space Apprentice). SFUVET helped to evaluate the...
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The aim is to provide evaluation support for the FleBa, SOL and smartLearn sub-projects, which are being implemented as part of gibb Berufsfachschule Bern’s ‘IT Training 4.0’ pilot project.
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«STILLLearning» analyzed the demand of key competences in industries strongly experiencing digital disruption, investigated the factors that support employees’ work-based learning and upskil...
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Financially supported by the COVID-19 grant "Bilateral Science and Technology Programme with China, Japan, South Korea and the ASEAN region 2017 - 2020" of the Swiss Federal Institute of Tec...
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In 2018, a cooking talent class was introduced at the Allgemeine Berufsschule Zürich (ABZ). SFUVET provided ABZ with expert guidance for various steps: assisting with the selection of learne...
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The modernization of European Higher Education Institutions (HEIs) calls for a workable pedagogy and skilled teachers that will implement e-learning technologies with the aim of bridging sch...
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SFUVET’s Evaluation Unit teamed up with the Institute for External Evaluation of Upper-Secondary Schools (IFES IPES) to develop a tool enabling upper-secondary schools to take stock of dista...
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The project will focus on three interconnected topics that are visual languages, annotations and observation in vocations and vocational education.
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Digitalisation in VET is undoubtedly not a new phenomenon. The private sector is a major driver of innovation in this area as it is often the first to embrace digital technologies before the...
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The European Training Foundation (ETF) is the EU agency supporting countries surrounding the EU to develop their education, training and labor market systems. ETF commissioned the SFIVET and...
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The rapid spread of digital information and communication devices in our society is also reflected in nursing practice. The aim of this research is to gain a clearer understanding of the imp...
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Digitisation will have profound effects on the labour market. The State Secretariat for Economic Affairs (SECO) therefore decided that an in-depth analysis was needed to determine how digiti...
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